ABOUT UNDERWORLD ASCENDANT
From the creative minds behind the acclaimed Ultima Underworld®, System Shock and Thiefseries, in Underworld Ascendant®, Paul Neurath and Warren Spector’s OtherSide Entertainment challenges you to think creatively in an interactive sandbox environment.
You are summoned by a mysterious figure to The Stygian Abyss, a dangerous and constantly evolving dungeon world imperiled by the looming threat of the beast Typhon. To save this world, and yours – you must overcome complex challenges, uncover lost secrets and gain favor with factions to maximize your knowledge and strength. Utilize your environment to stack the odds in your favor. Devise the ideal plan to overcome the challenges you face or dive in and think on your feet.
Each decision holds great opportunity and grave consequence. What you leave behind will be engraved on the lives of others. Assuming you survive…
Check out the latest Underworld Ascendant news
Greetings, Ascendants! Update 1 is here! It includes the new save system and more. Save Game System We’ve completely overhauled Underworld Ascendant’s save game system based on player feedback. This new system saves the following: World State * Enemies, chests, doors, levers, chandeliers, torches, sconces, braziers, and water level will save their states and… View ArticleRead More
Greetings, Ascendants! Today we are sharing our post-launch development roadmap beginning with Update 1, which will plan to go live next week. Our goal is to address the biggest issues brought up by the community and to improve the overall quality of the game. We have also included our plans for Update 2, which will… View ArticleRead More
Here are the fixes included in the most recent hotfix 1.03. * Added “Swimming” (Crouch while in water to sink) * Walking through shallow water has been improved * Arrows now function as expected * More magic runes are now in Aelita’s rotation for sale * Fullscreen exclusive graphics option is now preserved between gameplay… View ArticleRead More
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