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Newsletter #43: An Ever-Evolving Stygian Abyss



In this month’s newsletter, we’re excited to tell you more about three key aspects of the game: the constantly evolving nature of The Stygian Abyss, player progression, and a bit more about narrative aspects.

An Ever-Evolving Stygian Abyss:
Many of you have asked about our plans for Underworld Ascendant’s environments. For example, is it a hub-and-spoke model? Is it a large open sandbox world? Or maybe one-off, discrete levels? In Underworld Ascendant, we’re taking a similar route to Ultima Underworld 2. The player will accept missions and bounties, acquire skills, trade for provisions and equipment, and interact with Faction intermediaries in Marcaul, a Lizard Man settlement and hub of trade and intrigue. Once you’ve readied yourself for your next challenge, you’ll navigate The Circle of Portals outside of town to travel to levels.

Go check out the entire newsletter here:

https://otherside-e.com/wp/update-an-ever-evolving-stygian-abyss/

February 16, 2018 2:39 am